SetMaterialShaderUniformInt(object, string, string, int)
From NWN Lexicon
Jump to navigationJump to searchSets an integer material shader uniform override.
Parameters
- oObject
- The object to set the shader override upon.
- sMaterial
- Needs to be a material on that object.
- sParam
- Needs to be a valid shader parameter already defined on the material.
- nValue
- The integer value to set.
Description
Sets an integer material shader uniform override.
Remarks
Version
This function was added in 1.74.8170 of NWN:EE.
Example
See Also
functions: | SetMaterialShaderUniformVec4(), ResetMaterialShaderUniforms() |
author: Shadguy